Consoles NHL'94 can be Played On

Sega Genesis | Wikipedia Page

Year Released: August 14th, 1989

Model Number: MK-1601 (r1), MK-1631 (r2), MK-1641 (r3)

CPU: Motorola 68000 running at 7.61 Mhz

ROM: 1 MByte (8 Mbit)

RAM: 64 KByte

Co-Processor: Z80 @ 4 MHz (Not Present in MK-1631) controls PSG (Programmable Sound Generator) & FM Chips

Sound RAM: 8 KBytes

Colors Available: 512

Colors on Screen: 64

Pixel Resolution: 320 x 224

Graphics: VDP (Video Display Processor) dedicated video display processor, controls playfield & sprites. 3 Planes, 2 scrolling playfields, 1 sprite plane.

VRAM: 64 KBytes (Video Ram)

CRAM: 64 x 9-bits (Color RAM)

Sound: PSG (TI 76489 chip), FM chip (Yamaha YM 2612) 6-channel stereo, 8 KBytes RAM Signal/Noise Ratio: 14dB

Sega Megadrive (European Genesis and CD) | Wikipedia Page

Year Released: 1989

CPU: Motorola 68000 running at 7.67 MHz

ROM: 20 KByte

RAM: 64 KByte

Colors Available: 512

Colors on Screen: 64

Pixel Resolution: 320 x 224

Maximum Onscreen Sprites: 80

Sound: Yamaha YM2612 6 channel FM. Additional 4 channel PSG

Sega CD | Wikipedia Page

Year Released: 1992

Main Processor: Motorola 68000 processor running at 12.5 MHz

Co-Processor: GPU custon ASIC (Sega CD) 68000, Z80 (Genesis) 2X SH-2 (32X)

Data Path width: 16-bits

Color Palette: 512

On screen: 64

Sound: 8 channel stereo with CD-ROM audio

Ram: 6 Megabits (0.75 Megabytes)

Rom Addressing: Can read genesis cartridges

CD Size: 500 Megabytes

CD transfer rate: 150kb/s (1 speed PC equivalent)

Super Nintendo (SNES) | Wikipedia Page

Year Released: August 13th, 1991

Main Processor: 16-bit Central Processing Unit 65C816

Co-Processor: none (DSP and SuperFX were made inside the cartridge of selected games)

RAM for CPU: 128KB

Clock Speed: 3.58 MHz

Video RAM for PPU: 64KB

Maximum Colors on Screen: 256

Total Colors Available: 32,768

Maximum Screen Resolution: 512 pixels x 448 pixels

Maximum Sprites Per Screen: 128

Maximum Sprites Per Line: 32

Maximum Sprite Size: 64 pixels x 64 pixels

Minimum Sprite Size: 8 pixels x 8 pixels

Scrolling: Horizontal, Vertical, Diagonal

Sound: SPC700 ("wavetable-like" music, near 16-bit sound quality playback (CD) & Q-Sound surround sound)

Sound channels: 8

Audio Out Impedance Level: 4 ohms

Cartridge Size: 4Mbit - 128 Megabit Maximum (Tengay Maikio is 70+ Megabits, being the largest game)

Controller: 8-way direction pad with 8 buttons (2 flipper buttons)